−10% off
- Players
- 3–4
- Play time
- 120 min
- Age
- 10+
- Complexity
Rs 3,510
was Rs 3,900 · you save Rs 390
Out of stock
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Pre-order one from the next shipment and we set it aside in your name. It takes longer than a copy off the shelf, and we ring you with a date. Nothing is charged today. You pay the courier at the door, as always.
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- Publisher
- KOSMOS
- Designer
- Klaus Teuber
- Edition
- 1995
About the game
What it is, and how you win.
In CATAN (formerly The Settlers of Catan), players try to be the dominant force on the island of Catan by building settlements, cities and roads. On each turn dice are rolled to determine which resources the island produces. Players build structures by 'spending' resources (sheep, wheat, wood, brick and ore) which are represented by the relevant resource cards; each land type, with the exception of the unproductive desert, produces a specific resource: hills produce brick, forests produce wood, mountains produce ore, fields produce wheat, and pastures produce sheep.
Points are accumulated by building settlements and cities, having the longest road or the largest army (from some of the development cards), and gathering certain development cards that simply award victory points. When a player has gathered 10 points (some of which may be held in secret), s/he announces this and claims the win.



